Asset Shepherd -- What it does

We check whether your GLB will import, look right, and remain practical to ship.

  1. 01
    Imports cleanly

    Broken structure, references, numeric data, or unsupported features can stop an engine or editor from loading the asset.

  2. 02
    Looks as intended

    Scale, grounding, pivot placement, upright pose, forward direction, names, and appearance setup can make a valid model behave incorrectly in a project.

  3. 03
    Practical to ship

    Topology, resource use, and mesh locality reveal fragile or expensive assets. Normal UV seams are ignored; remaining edge risks and truly redundant vertices are reported separately.